AI Insights · Timothy · July 2025
Top 5 iOS Adventure Games in Ecuador: Q2 2025 Performance
Explore the performance of the top 5 iOS adventure games in Ecuador during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
During the second quarter of 2025, the iOS adventure gaming landscape in Ecuador saw notable trends in downloads, revenue, and active user engagement. Here’s a closer look at the performance of the top 5 adventure games, based on data from Sensor Tower.
Super Mario Run from Nintendo Co., Ltd. showed varied weekly revenue, peaking at around $53 in early April and ending the quarter with $41. Downloads remained relatively stable, starting at 249 and peaking at 353 in late April. Active users began at 1.2K, peaking at 1.4K in late April before gradually declining to 1.1K by the end of June.
Red Ball 4 (Ad Supported) by FDG Entertainment GmbH & Co.KG experienced modest revenue fluctuations with a peak of $16 in late June. Downloads saw a high of 289 in mid-June, while active users started at 1.3K, peaking at 1.3K in early June before tapering off to 1K by the quarter's end.
Solo Leveling:Arise from Netmarble Corporation started with a revenue high of $219 in early April, declining to $110 by the end of June. Downloads began at 289, decreasing to 120 by the end of the quarter. Active users showed a rising trend, starting at 6.9K and reaching 7.7K by late June.
Playdead's INSIDE had a revenue peak of $109 in mid-April, with a consistent download count ranging from 113 to 219. Active users fluctuated slightly, starting at 164 and ending the quarter at 142.
Genshin Impact by COGNOSPHERE PTE. LTD. saw significant revenue spikes, with a notable peak of $3.4K in mid-June. Downloads remained stable, fluctuating from 121 to 175. Active users began at 1.6K, peaking at 2K in mid-April before settling at 1.7K by June's end.
For more detailed insights and data, visit Sensor Tower.